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Wesnoth Units database

Bandit

(image)

Bandits are a motley collection of men, most of dubious background. They are the strong arm of any organised group of criminals, and though they may lack in finesse, or intelligence, they excel at their preferred task of pummelling victims into submission. Like any sort of outlaw, they are not comfortable fighting in broad daylight, being used to working at night.

Advances from: Thug
Advances to: Highwayman
Cost: 23
HP: 50
Movement: 5
XP: 70
Level: 2
Alignment: chaotic
IDBandit Long
Abilities:
(image)mace
impact
8 - 4
melee
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefence
Castle160%
Cave240%
Coastal Reef230%
Deep Water9920%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable9940%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable9920%
Village160%